
AT THE BEACH LIFE IS DIFFERENT FULL
PALs, on the other hand, are places that can be accessed by foot, offering a full range of cultural activities such as concerts, shows, and open-air cinemas. Public beaches imply traveling by car or plane and, in general, dispose of little or no facilities. This reflects a need within the community that has, until now, gone unnoticed. Furthermore, when similar sandy areas alongside rivers have opened to the public, they have rapidly attracted multitudes of people, despite their precarious infrastructure. These projects respond to an unsatisfied need: the absence of bodies of water that allow for bathing within densely populated cities. In Central America, 18 PALs will be developed in El Salvador, Guatemala, Costa Rica, Dominican Republic, Honduras, Panama, Nicaragua, and Belize. In the US, several projects are spread throughout California, Texas, Georgia, Florida, Pittsburgh, and Arizona. Specifically, in Spain, the US, Indonesia, Turkey, Dubai, Central America, Australia, Chile, and Thailand, where the country's first PAL was recently inaugurated. The expansion is palpable, with over 60 projects in different stages of planning and construction in all five continents. The same phenomenon is happening with public access lagoons. People will no longer have to travel to the ocean they’ll find it on their doorstep. Today, most cities around the world consider parks and green areas as part of their configuration.

However, the game is not without a wide fanbase, who appreciate the kooky sense of humor that the game has and its youthful, energetic spin on business management compared to most other games of the same genre.PALs are changing the lives of millions of people living in urban settings by bringing a portion of the ocean to their doorstep, similar to what happened 200 years ago when urban parks were created. This was mainly due to a perceived unoriginality in the core gameplay mechanics, which do strikingly resemble most other business management sims. Reception Ĭritically, the game was not very well received, with reviewers rarely giving over 70%. The game was initially slated for a spring 2002 release but was not released until September 2002.
AT THE BEACH LIFE IS DIFFERENT PC
After attending a press presentation on the game, PC Gamer's editor-in-chief Rob Smith was impressed with Beach Life 's isometric graphics and compared them to Commandos 2: Men of Courage. Additionally, users can add music from their own collection to the game by copying music files into the game's soundtrack folder.īeach Life was developed by Deep Red Games, a studio which had developed the critically well-received Monopoly Tycoon soon before the release of Beach Life. The music can be changed in-game via a music player located in the bottom right of the screen. For example, calming music tends to play during the daytime, while more lively dance and trance music comes on at night to fit the nightclub atmosphere. The game's soundtrack consists of twelve licensed tracks from genres ranging from chillout to dance music, and changes tone throughout the day. Sandbox mode is essentially a "free-play" mode, where there are no objectives, unlimited time and more building options. Once they have beaten a level in Scenario mode, they can unlock it in Sandbox mode. Their progress on a resort can be hampered by hazards such as shark attacks and thunderstorms, all while they build attractions and cater to the needs of the guests. In Scenario mode, the player works their way through island after island, completing a number of set objectives in each. Gameplay options themselves come in two forms: the Scenario mode and the Sandbox mode. Staff can be hired to help facilitate this, such as cleaners, mechanics, and security guards.


Through learning what their guests want from their stay, different kinds of attractions and food and drink establishments can be built to satisfy their needs and make more money. In the game, the player manages an Ibiza-style holiday resort, complete with themed clubs, bars, and surf shops. Beach Life is a business simulation game in the same vein as Theme Park and Rollercoaster Tycoon.
